Reply To: 3D Effects, and C/C++ You are here: Home / Latest News/Blog / Reply To: 3D Effects, and C/C++ Home › Forums › TimelineFX Module › 3D Effects, and C/C++ › Reply To: 3D Effects, and C/C++ January 12, 2014 at 11:17 am #5116 peterigzKeymaster Hi, glad you like the software can I use that paragraph as a testimonial? 🙂 TimelineFX is 2D only as basically, there’s no z-axis. Of course you can export the effects as sprite sheets to use within a 3d environment, but I don’t think that’s what you mean 🙂 Yes, I should include autofit within the example really, I’ll look to do that, you can download it from here: http://www.monkeycoder.co.nz/Community/posts.php?topic=1500&page=1. It’s just a module that maintains the screen size regardless of the device you’re using it on. I think once that’s in place it should work fine.