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I’ve uploaded the little shootem up example that’s here on this site so you can have a look at the code and see if you’re doing anything different, link here: http://www.rigzsoft.co.uk/files/MonkeyExample.zip
It’s quite small so hopefully it’s easy to follow.
How are you adding the effects to the particle manager? Are you making sure that you copy them first? Maybe you could post a little snippet for the shield hit.