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Yes but currently I have a big problem that the language I developed tfx in is no longer supported and I’m having a lot of trouble getting it to compile. But I am trying to find more time for it, and hopefully Blitzmax will continue here: https://blitzmax.org/ and I can get things working again. I’m also considering an opensource editor and selling premium effects packs, but it’s a question a time as I work freelance to pay the bills š I am slowly reducing clients though so that I can concentrate on this project.