Home › Forums › TimelineFX Module › [bmx] DrawParticles bug › Reply To: [bmx] DrawParticles bug
Hmm it’s been a while since I looked at the code but I think that the Draweffects function draws particles that have the “Group Particles” flag ticked, which means that the emitter manages it’s own list of particles that it emits. That probably means that the DrawEffects function also needs to pass the layer as well so that when group particles is ticked then the layers also apply as they should.
I don’t have Blitzmax installed currently but you could maybe try adding layer as a function parameter to DrawEffects?