Reply To: TimelineFX doesn’t work on mac OS Sonoma
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peterigz
Well there’s good news and bad news. The bad news is that I’ll probably discontinue the old version of TimelineFX Mac version as a lot of the things that I developed it with are no longer supported so I’m not even sure if I can get it working again.
The good news is that I’ve been working hard on the new version for mac over the last week and it’s is now fully working – I may even be able to release later today, I just need to fix a couple of issues. It is possible to convert old eff files in the new editor although some tweaking will probably be required due to some feature differences.
Whilst the new version has more features then the old it currently only deals with png files but if you let me know any other file formats you use I can add them.
It would be nice to keep the old version going a little longer but it’s hard to justify spending the time on it now and would rather focus completely on the new version which is way more future proof.
I’m assuming you still have intel based macs? I can only compile intel for now but should be able to cross compile for arm as well soon. I’m actually compiling with Monterey as my Mac is from 2015 is apparently too old but I don’t think that should be a problem.
- This reply was modified 9 months, 3 weeks ago by peterigz.