Help with some of the effects You are here: Home / Latest News/Blog / Help with some of the effects Home › Forums › TimelineFX Module › Help with some of the effects This topic contains 4 replies, has 3 voices, and was last updated by serg.nechaev 1 year, 4 months ago. Viewing 5 posts - 1 through 5 (of 5 total) Author Posts October 7, 2016 at 9:57 am #5613 serg.nechaevParticipant Hi there, I am trying to adapt marmalade c++ module to sdl2 (which is great, btw). At the moment I have some problems with the position of the sprites for some of the effects, can you please point a finger at what can be missing: https://sportland.s3.amazonaws.com/analogue.gif https://sportland.s3.amazonaws.com/HundredthsScanlines.gif https://sportland.s3.amazonaws.com/CirclesArea.gif Thank you! Cheers October 23, 2016 at 2:02 pm #5618 dakillaParticipant Did you create your own xml loader ? can you post your Flush() code ? October 24, 2016 at 12:47 am #5622 peterigzKeymaster Looks to me like the handle of the particle images are all defaulting to the top left of the shape, or wrong in some way but it’s hard to say. If you can give me instructions how to set up an SDL project in C++ I might be able to help but i can’t promise anything as my c++ is limited! October 24, 2016 at 1:54 am #5623 serg.nechaevParticipant Thanks dakilla, i used the existing xml code, please see my flush here: https://bitbucket.org/sergey_nechaev/timelinefx/src/d3b7523c9b0d8a5e542b0784791f4850f4ce81ac/timelinefx/src/tlfx/SDL2EffectsLibrary.cpp?at=master&fileviewer=file-view-default I tried to put it as a fork on github but having some issues so put into bitbucket instead, cheers October 24, 2016 at 1:55 am #5624 serg.nechaevParticipant Thanks peterigz, will do it tonight! Cheers Author Posts Viewing 5 posts - 1 through 5 (of 5 total) You must be logged in to reply to this topic.