Home › Forums › TimelineFX Module › TimelineFX 1.34 problem with BlitzMax NG 0.77 › Reply To: TimelineFX 1.34 problem with BlitzMax NG 0.77
Great. No reason that I don’t include vaders I just haven’t looked at that code in ages!
Give it a go on Mac, I have tried NG on mac but didn’t quite get everything working yet but I was trying to build the editor though, the module on it’s own might be ok. If I can get the editor building in NG I’d like to use the mojo module and try effects with shaders.