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I have spend some time recently updating my Qt implementation with some more features and to achieve the final visual effect similar to the one in the editor. Thanks to the Blitz implementation I fixed grayscale image conversion, frame animations, blending etc.
Additionally:
* eff files are opened directly
* atlas texture is automatically generated (there is an atlas viewer in the application)
* you can iterate over several atlas resolutions (512, 1024, 20148px)
* animations are generated to separated Framebuffer
It happens that application is crashing when switching between effects – seems like something is not fully cleared when I loading new effect.
Regards
Pawel