Home › Forums › TimelineFX Module › How to set the position of an effect? › Re: Re: How to set the position of an effect?
To switch a particle manager to use interpolated mode you can call MyParticleManager.SetUpdateMode(tlUPDATE_MODE_INTERPOLATED) and do MyParticleManager.SetUpdateMode(tlUPDATE_MODE_COMILED) to set it back. And when you load in effects set the compile parameter to false so that it doesn’t compile. I noticed though that there’s a bit of code to do with how it loads in the shapes that can be optimised quite a bit, so I might try and sort that out. It’s mainly only loading in shapes with a lot of frames of animation that is the main reason it can be slow sometimes.