Home › Forums › TimelineFX Module › How to set the position of an effect? › Re: Re: How to set the position of an effect?
I’ve tried all that and it doesn’t work š„
Here is the code that sets the position:
If _effect Then _debugtext = "effect"
?Debug
If _debugtext.Length > 0
DrawText _debugtext, pos.x, pos.y
End If
?
If _effect
_effect.SetPosition(pos.x, pos.y)
End If
The debug text appears at the correct position on the screen, but the effect never moves from its starting point. I’ve got all the particle managers and tweeners and stuff doing their thing. What’s wrong???