Re: Re: ..laser beams..
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Naughty Alien
..hey Pete..im glad you like it.. š im using intensively TimelineFX for specific VFX inside game since i have it a lot..so, libraries i was talking about are still, same eef packs, but with content, really suitable for use in 3D environment, eg., tilable animations, for, river flow, lava flow(i requested before), water foam around rocks in the middle of water flow,boat caustics on water surface, something hit on water surface (try to drop box in HL2 in to a water and you will see :)), etc..list is very long, and massive amount of modern game engines using this approach, with shaders in background(exactly as i did with beams here, extracted out from Timeline)..after having such animations and be able to export them on way i do right now, i can easy extract normalmaps out of it or anything i need to gain very good visuals later, in shaders..but unfortunatelly, not many eff packs i see, are suitable for 3D environments, some of them yes, but big majority not exactly..of course, i can do it my own, Timeline is editor at the end of the story, but, i just have no time and im quite sure, many folks will enjoy to tweak, tune, well established eef packs in order to get desired visuals, before extraction..im saying this because im seriously using TimelineFX in production on PC and PS3..this is one beautiful tool..I hope you will not ignore 3D folks , regarding eef packs..its just good..