Home › Forums › Emitters › Paint Explosion › Re: Re: Paint Explosion
hehe i’ve been curious about splatter FX as well. Was suprised not to see a ‘splat’ of sorts in the line of ‘liquid’ based FX. But its harder to do that considering how random the spread would be. You have the linear stretched ‘branches’ of the splat, and also the smaller spawned circular splats in proximity to the POI (point of impact)