Home › Forums › TimelineFX Module › Panning world and TimelineFX › Re: Re: Panning world and TimelineFX
Sounds interesting with your collisions. I’m in the process of making a scalable tile engine without the traditional limitations and unlimited layer and transition support etc. I probably have to create my own collisions for it to integrate fully but considering your efforts with timelineFX I’ll be keeping my eye at your progress š
I’ll have a look at wxWidges as well, I bought ifsogui to have a play around with – I like to sponsor projects even though I’m unsure I will use it for sure.. but I’m quite happy with the simple approach of ifsogui.