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Grab the new TimelineFX library for Monkey 2 here. Monkey 2 is a great new free and open source language by the author of Blitzbasic, Blitzmax and Monkey. It has many features and I can’t tell you how much fun I’ve had coding with it since it’s release. It’s still a relatively new language but I think it has a lot of potential if it can get enough support behind it. At usual with Mark Sibly (the author), he’s managed to keep his trend of implementing an intuitive syntax that makes it very easy to use and in Monkey 2 Read more

Many thanks to TimelineFX user Peter Ward who has made available the basis of his C++ code for everyone. In his own words: It looks like a great basis for anyone looking to implement TimelineFX in their own C++ based game and should save you a lot of time 🙂