Home › Forums › TimelineFX Module › Performance in editor vs Blitzmax › Re: Re: Performance in editor vs Blitzmax
I didn’t have the functions include so couldn’t properly test, but i did replace the timing code (which I assume is in the include) with rigz.tweener timing module and things seemd to run fine. Although I had to change the graphics line as Graphics 1680, 1050, 1 didn’t work at all here, had to use Graphics 1680, 1050, 32 but doubt that would be causing it?
Anyway, attached is a small test program with a complex effect which runs about 150 fps here which is normal for me. See if it runs ok for you, if it does then maybe there’s an issue somewhere in your timing code?