Archive for February, 2022

I just uploaded a new Alpha version with some more bug fixes plus a new importer to import effects from other effect libraries. This will only import effects from the current alpha version (not the old version eff files) but I may well add an importer for the old version as well at some point. The new importer should be a lot more useable then the old version. You can now drag effects and emitters individually or you can import all if you wish. Plus you can also drag over shapes individually as well if needed.   Full list of Read more

Just another round of bug fixing and streamlining, some of the highlights: Folders are back! One of the few remaining features from the old version that wasn’t in yet are folders, so it’s now a little bit easier to organise your effect libraries. Clicking and Dragging effects, emitters and folders. You can once again click and drags things in the library tab to re-order, move and copy emitters and effects about. Copy and paste groups of graphs Rather then have to copy graph data one by one you now also have the option to copy all Global/Property/Base/Variation or Overtime graphs Read more

As mentioned in the previous update I had been doing a lot of work on my renderer that I’m using to render the particles and the editor. This month I finally got back onto the editor again and did a huge amount of work on stability and a few quality of life features. You can grab the latest version of the alpha here! As part of my bug hunting I recreated some of the old effects from the very first libray I created in the old version of the editor. You’ll find that library in the download as well. Some Read more