Can't compile modules with newest Bmx-NG You are here: Home / Latest News/Blog / Can't compile modules with newest Bmx-NG Home › Forums › TimelineFX Module › Can't compile modules with newest Bmx-NG This topic contains 5 replies, has 2 voices, and was last updated by peterigz 1 month, 1 week ago. Viewing 6 posts - 1 through 6 (of 6 total) Author Posts October 12, 2017 at 8:28 pm #6411 wookie22Participant Hello, I downloaded ng-modules from your site. Also I downloaded today latest bmx-ng, bmk, bcc etc. I cannot compile TimelineFX modules bacause of many errors in few modules from your package. Please help, I love TimelineFX 🙂 October 13, 2017 at 11:18 am #6412 peterigzKeymaster Ok, I’ll take a look and see what’s up. October 13, 2017 at 3:02 pm #6413 wookie22Participant Thanks. Also: TimelineFX is compatible with mky.mojo2 ? October 14, 2017 at 8:07 am #6414 peterigzKeymaster Yes there’s a module for monkey2, you can download it right inside the monkey2 ide. October 14, 2017 at 12:40 pm #6415 wookie22Participant I mean mky.mojo2 for Bmx-NG. Is it the same (eg. monkey libs will work for NG)? This reply was modified 1 month, 1 week ago by wookie22. October 14, 2017 at 4:27 pm #6417 peterigzKeymaster Oic sorry. Probably not then as I never looked at that module. I imagine that it would just need the rendering part that needs updating for it though. Author Posts Viewing 6 posts - 1 through 6 (of 6 total) You must be logged in to reply to this topic.