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I’ve just uploaded the latest 1.28 version of TimelineFX which is mainly a maintenance update that brings it up to speed with latest Mac OS release Mavericks. The the underlying GUI that it uses (wxWidgets) is now the latest version 3 which brings a few new fixes and features. Big thanks to Brucey who maintains wxWidgets for Blitzmax! As well as the Mavericks fix, there’s a couple of new features mainly aimed at anyone who will use monkey to develop their games. I’ve added a new Export option to the file menu and tool-bar that exports the effects to a Read more

New Website Live!

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It took me a while to settle not just on the design but how I was going to build it, ie., what CMS to use. Web development is my main line of work, unfortunately not design, just the coding part! But I atleast have some eye for detail and of course an excellent Particle Effects software to create some interesting elements ;-) Read more
The Monkey version for TimelineFX has been in beta for a while now and it's pretty much feature complete bar a few bugs that will probably crop up here and there. It's not actually based on the Blitzmax version directly ie., I didn't base the code and class structure on it, I actually wrote it from scratch for Monkey. Read more