New example for Monkey

I’ve just uploaded a new example for the Monkey Module of TimelineFX. It’s a simple little demo that showcases a little bit more about what you can do with the module and how easy it is to implement TimelineFX in your own games.

The code is well commented so head on over to the downloads page to grab it.

And here it is running in the browser, if it runs slow then your browser probably struggles with WebGL so try using Chrome or Firefox for better results!